Devlog

Notes from the night shift.

  1. Rocco, a rat thug, a dice goon and Don Vermino in pixel art, standing on one floor line.
    Raccoon Heist devlog #2Raccoon Heist devlog #2: how a character gets madeFrom a canonical model sheet to an 80-pixel sprite on the casino floor: the five steps every Raccoon Heist character goes through.21 October 2026
  2. Rocco the raccoon, a coin pouch on his belt, stands on the casino carpet between two rat thugs in black suits, while a dice goon hops past slot machines and a roulette table.
    Raccoon Heist devlog #1Raccoon Heist devlog #1: one night worksWhat Raccoon Heist is, what already plays, and what the current milestone adds.21 October 2026
  3. The Silent Thread wordmark, with the I drawn as a hanging thread, under a row of threads dropping from the top. Games and developer tools, Colombia.
    StudioHello from Silent ThreadSilent Thread is a game studio from Medellín, Colombia. It started as the work I did after hours. Why it exists, and what it's making.21 October 2026