Devlog
Notes from the night shift.
Raccoon Heist devlog #2Raccoon Heist devlog #2: how a character gets madeFrom a canonical model sheet to an 80-pixel sprite on the casino floor: the five steps every Raccoon Heist character goes through.21 October 2026
Concept art Raccoon Heist devlog #1Raccoon Heist devlog #1: one night worksWhat Raccoon Heist is, what already plays, and what the current milestone adds.21 October 2026
Concept art StudioHello from Silent ThreadSilent Thread is a game studio from Medellín, Colombia. It started as the work I did after hours. Why it exists, and what it's making.21 October 2026